Massive space art concept inspired in part by the virtual reality headset Oculus Rift is currently being constructed on a site in the city of New York.
In the video above, a member of the Oculus VR team (who goes by the handle of “Rift” on Twitter) explains that he’s creating a virtual landscape in the form of a giant sphere in order to create a new, immersive space that can house the various “things” inside the game.
This particular spherical space is being constructed using the Oculus Unity platform.
The sphere itself, in the video, is a massive piece of artwork, a vast virtual landscape that includes a large number of interactive elements that can be manipulated in various ways.
It’s an artistic creation, as is the massive amount of space that is being created.
While the space itself is enormous, it’s the interactions that are the big attraction for the virtual world that the Oculus team is creating.
For instance, when playing the game, you can move your head around to view different areas of the world, which creates an immersive sense of space.
This is achieved by making your head turn, as well as rotating your body in a 360-degree circle around the sphere.
As the video continues, the Oculus virtual world is a much more expansive environment than what you’d normally experience in a video game, as the Rift can project your entire field of view into space.
The team has created a large variety of interactive objects and environments, including statues, waterfalls, trees, and even a huge wall.
While this space is incredibly large, it still feels very much like a virtual reality world, in which everything looks the same, and the objects all feel as if they could be easily replicated in your living room.
The VR demo in question is one of several that the team is currently working on.
The rest of the work that they’re doing is focused on the game’s environment, such as adding a large, interactive wall to the scene.
The new VR experience is slated to launch later this year, and will include features such as full 360-video immersion, aswell as new interactive elements such as a wall that can slide out of the way when you’re not looking at it.
It’s possible that Oculus will continue to build and update this virtual reality environment as it continues to iterate on the Oculus platform, and perhaps even open up its own standalone VR games as a way to test and tweak the technology.